lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/ZORR6oRH"] [Date "2024.05.01"] [White "Alexandr_DAO"] [Black "tangbipian"] [Result "0-1"] [UTCDate "2024.05.01"] [UTCTime "11:30:08"] [WhiteElo "1580"] [BlackElo "1033"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+33"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 e6?? { (0.19 → Mate in 15) Checkmate is now unavoidable. g6 was best. } (1... g6 2. d3 Bh6 3. Bxh6 Nxh6 4. g4 Nxg4 5. h3 Nxf2 6. Kxf2) 2. b4 Bxb4 3. a3?? { (Mate in 14 → Mate in 17) Lost forced checkmate sequence. Bg2 was best. } (3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Qxd2 Bxh1 6. Qxd7 Nxd7 7. e4 Bxe4 8. a3 Bxc2 9. Ra2 Bxb1) 3... Bxa3 4. Rxa3 Qh4 5. Rxa7 Qxh2?? { (Mate in 12 → -2.36) Lost forced checkmate sequence. Rxa7 was best. } (5... Rxa7 6. gxh4 Ra3 7. Nxa3 b5 8. Nxb5 Nc6 9. Nxc7 e5 10. Nxe8 d5 11. Nxg7 Bf5 12. Nxf5) 6. Rxh2?? { (-2.36 → Mate in 14) Checkmate is now unavoidable. Rxa8 was best. } (6. Rxa8) 6... Rxa7 7. Rxh7 Rxh7 8. Nh3 Rxh3 9. Bxh3 Ra3 10. Bxe6 Rxg3?? { (Mate in 9 → -0.46) Lost forced checkmate sequence. dxe6 was best. } (10... dxe6 11. Bxa3 Kf8 12. Bxf8 e5 13. Bxg7 Na6 14. Bxe5 Nb4 15. Bxc7 Nxc2 16. Qxc2 b6 17. Bxb6) 11. fxg3?! { (-0.46 → -1.30) Inaccuracy. Bxf7 was best. } (11. Bxf7 Kxf7 12. fxg3 Ke6 13. Kf2 Ne7 14. Qh1 c6 15. Qxc6 bxc6 16. e4 g5 17. Ke3 Na6) 11... dxe6 12. Kf2 e5?? { (-1.08 → Mate in 7) Checkmate is now unavoidable. Bd7 was best. } (12... Bd7) 13. e3?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. g4 was best. } (13. g4 Bxg4 14. e3 Bxd1 15. Ba3 Bxc2 16. Be7 Nxe7 17. d3 Bxb1 18. Kf3 Bxd3 19. Ke4 Bxe4#) 13... Bg4 14. Qxg4 f5 15. Qxg7 e4 16. Qxc7 f4?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. b5 was best. } (16... b5 17. Qxb8 Kd8 18. Qxb5 Nf6 19. Qxf5 Ne8 20. Qxe4 Ke7 21. Qxe7 Nd6 22. Qxd6#) 17. Qxb7?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Qxb8 was best. } (17. Qxb8 fxe3 18. Qxe8 exf2 19. Qxg8 e3 20. dxe3 f1=B 21. Qh8 b5 22. Qh3 Bxh3 23. Nd2 Be6) 17... fxe3 18. Qxe4 exd2 19. Qxe8 dxc1=Q?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. dxc1=B was best. } (19... dxc1=B 20. Qxb8 Bh6 21. Qxg8 Bg5 22. Qxg5#) 20. Qxg8?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. Qxb8 was best. } (20. Qxb8 Qxc2 21. Qxg8 Qxf2 22. Qd5 Qxg3 23. Qb3 Qxb3 24. Nc3 Qxc3#) 20... Qxb1?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Qxc2 was best. } (20... Qxc2 21. Qxb8 Qxb1 22. Qxb1#) 21. Qxb8 Qxb8 22. Ke1?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Ke2 was best. } (22. Ke2 Qxg3 23. c3 Qxc3 24. Ke1 Qxe1#) 22... Qxg3 23. c3 Qxe1 24. c4 Qe8 25. c5 Qe7 26. c6 Qd7 27. cxd7# { Game ends by variant rule. } 0-1