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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/MpnsdQVq"] [Date "2024.04.25"] [White "Grga1"] [Black "antichess2023"] [Result "1-0"] [UTCDate "2024.04.25"] [UTCTime "09:48:24"] [WhiteElo "1948"] [BlackElo "1723"] [WhiteRatingDiff "+3"] [BlackRatingDiff "-2"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 Nh6 2. g4 Nxg4 3. f3?? { (0.46 → -3.15) Blunder. h3 was best. } (3. h3) 3... Nxh2 4. Rxh2 d5?? { (-2.30 → 7.32) Blunder. f5 was best. } (4... f5 5. Rxh7) 5. Rxh7 Rxh7 6. Bh3?? { (4.70 → -0.05) Blunder. c4 was best. } (6. c4) 6... Bxh3?! { (-0.05 → 0.66) Inaccuracy. Rxh3 was best. } (6... Rxh3 7. Nxh3 Bxh3 8. c4 dxc4 9. Qa4 Qxd2 10. Bxd2 g5 11. Bxg5 c3 12. Qxe8 cxb2 13. Qxb8) 7. Nxh3 Rxh3 8. Kf2 Rxf3 9. exf3?? { (0.92 → -0.99) Blunder. Kxf3 was best. } (9. Kxf3 Kd7 10. Qg1 d4 11. Qxd4 g6 12. Qxa7 Rxa7 13. Kf2 Rxa2 14. Rxa2 g5 15. e4 Qc8) 9... Na6?? { (-0.99 → Mate in 10) Checkmate is now unavoidable. Qc8 was best. } (9... Qc8 10. c4) 10. c4?? { (Mate in 10 → -1.37) Lost forced checkmate sequence. b4 was best. } (10. b4 Nxb4 11. c4 Nxa2 12. Rxa2 dxc4 13. Rxa7 Rxa7 14. Qa4 Rxa4 15. Nc3 Qxd2 16. Nxa4 Qxf2) 10... dxc4 11. b4?? { (-1.49 → Mate in 12) Checkmate is now unavoidable. Ke3 was best. } (11. Ke3 Qxd2) 11... Nxb4?? { (Mate in 12 → Mate in 8) Lost forced checkmate sequence. Qxd2 was best. } (11... Qxd2 12. Qxd2 Nxb4 13. Qxb4 c3 14. Nxc3 g5 15. Bxg5 b5 16. Nxb5 Rd8 17. Nxc7 Bg7 18. Nxe8) 12. Qa4 Nxa2 13. Qxc4 Qxd2 14. Nxd2?? { (Mate in 6 → -1.95) Lost forced checkmate sequence. Qxc7 was best. } (14. Qxc7 Qxf2 15. Qxb7 Nxc1 16. Rxa7 Rxa7 17. Qxe7 Bxe7 18. Nc3 Qxf3 19. Na2 Rxa2#) 14... Nxc1 15. Rxa7 Rxa7 16. Qxf7 Kxf7 17. Ke2?? { (-1.05 → Mate in 13) Checkmate is now unavoidable. Nf1 was best. } (17. Nf1 Na2) 17... Nxe2 18. f4 Nxf4 19. Nf1 Ra6 20. Nd2 Ra8 21. Nf1 Ra7?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. e5 was best. } (21... e5 22. Nh2 Bb4 23. Nf1 Bd2 24. Nxd2 e4 25. Nxe4 c5 26. Nxc5 Nh3 27. Nxb7 Rd8 28. Nxd8) 22. Nh2?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Ng3 was best. } (22. Ng3 Ne2 23. Nxe2 Ra2 24. Ng3 Re2 25. Nxe2 Ke8 26. Ng3 e5 27. Ne2 e4 28. Nc1 e3) 22... Ra8 23. Ng4 Ra7?? { (Mate in 7 → Mate in 1) Lost forced checkmate sequence. e5 was best. } (23... e5 24. Nxe5 Ba3 25. Nxf7 g5 26. Nxg5 Ne6 27. Nxe6 Bb4 28. Nxc7 Ba5 29. Nxa8 Bb6 30. Nxb6#) 24. Nf6 gxf6# { Game ends by variant rule. } 1-0