lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/qJT95dJG"] [Date "2024.03.13"] [White "manvel9707"] [Black "frankbronstein"] [Result "1-0"] [UTCDate "2024.03.13"] [UTCTime "15:02:02"] [WhiteElo "1340"] [BlackElo "1322"] [WhiteRatingDiff "+36"] [BlackRatingDiff "-14"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... b5 2. Bxb5 e6?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Nf6 was best. } (2... Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Bxd2 Na6 7. Bxa6) 3. Bxd7 Qxd7 4. c4?? { (Mate in 15 → 3.99) Lost forced checkmate sequence. b4 was best. } (4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe1 7. Qxh7 Bxf2 8. Qxf7 Kxf7 9. h4 Rxh4 10. Rxh4 Bxg1) 4... Qxd2 5. Qxd2?? { (4.16 → 0.23) Blunder. Kxd2 was best. } (5. Kxd2) 5... Kd7?? { (0.23 → Mate in 12) Checkmate is now unavoidable. Ba3 was best. } (5... Ba3 6. Nxa3) 6. Qxd7 Bxd7 7. Bh6 gxh6 8. c5?! { (Mate in 9 → 11.47) Lost forced checkmate sequence. b4 was best. } (8. b4 Bxb4 9. g4 Bxe1 10. Nf3 Bxf2 11. Ng5 hxg5 12. Rg1 Bxg1 13. Na3 Bxh2 14. Rg1 Bxg1) 8... Bxc5 9. Kd1?? { (8.67 → 0.76) Blunder. b4 was best. } (9. b4) 9... Bxf2 10. Ke1?? { (1.07 → -1.43) Blunder. b4 was best. } (10. b4 Bxg1 11. Rxg1 Bc8 12. Kd2 e5 13. g3 Bf5 14. exf5 Nd7 15. Kc3 f6 16. Rg2 Rd8) 10... Bxg1 11. Rxg1 Ba4 12. Kd1?? { (-0.89 → Mate in 10) Checkmate is now unavoidable. a3 was best. } (12. a3 Be8) 12... Bxd1 13. Rxd1 Nd7 14. Rxd7 Rd8?? { (Mate in 8 → -1.28) Lost forced checkmate sequence. h5 was best. } (14... h5 15. Rxc7 Re8 16. Rxa7 h6 17. Rxf7 Rf8 18. Rxf8 Rh7 19. Rxg8 Rh8 20. Rxh8 e5 21. Rxh6) 15. Rxf7 Rd1?? { (-2.17 → Mate in 15) Checkmate is now unavoidable. Rf8 was best. } (15... Rf8 16. Rxh7) 16. Rxh7?? { (Mate in 15 → -4.23) Lost forced checkmate sequence. Rxc7 was best. } (16. Rxc7 Rxb1 17. Rxa7 Rxb2 18. Rxh7 Rxa2 19. Rxh8 Rxa1 20. Rxg8 Ra6 21. e5 Rd6 22. exd6 h5) 16... Rxb1 17. Rxh8?? { (-3.61 → Mate in 6) Checkmate is now unavoidable. Rxb1 was best. } (17. Rxb1 Rxh7 18. g4 Rd7 19. e5 h5 20. gxh5 c5 21. h4 c4 22. h6 Nxh6 23. b3 cxb3) 17... Rxa1?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Rxb2 was best. } (17... Rxb2 18. Rxh6 Rxg2 19. Rxe6 Rxa2 20. Rxa2 a5 21. Rxa5 Ne7 22. Rxe7 c5 23. Rxc5#) 18. Rxh6 Rxa2 19. Rxe6 Rxb2 20. Rb6?? { (Mate in 4 → -3.57) Lost forced checkmate sequence. e5 was best. } (20. e5 Rxg2 21. Rb6 cxb6 22. e6 Rxh2 23. e7 Nxe7#) 20... Rxg2?? { (-3.57 → Mate in 3) Checkmate is now unavoidable. Rxb6 was best. } (20... Rxb6 21. h4 a5 22. g4 a4 23. h5 a3 24. e5 a2 25. e6 Rxe6 26. g5 Re2 27. g6) 21. e5 Rxh2 22. e6 axb6 23. e7 Nxe7# { Game ends by variant rule. } 1-0