lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/WrkXhOwn"] [Date "2021.11.19"] [White "Wyssblack_001"] [Black "Arihol"] [Result "1-0"] [UTCDate "2021.11.19"] [UTCTime "09:07:30"] [WhiteElo "1195"] [BlackElo "1371"] [WhiteRatingDiff "+59"] [BlackRatingDiff "-252"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bg2?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxc1 5. Qxc1 Bxb7 6. e3 Bxh1 7. Nf3 Bxf3 8. g4 Bxg4) 2... Qh4?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. b5 was best. } (2... b5 3. Bxa8 Qh4 4. gxh4 Bb7 5. Bxb7 Na6 6. Bxa6 Ne7 7. Bxb5 d5 8. Bxe8 Ng8 9. Bxf7) 3. Bxb7 Bxb7 4. gxh4 Bxh1 5. Nf3?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. e4 was best. } (5. e4 Bxe4 6. Qh5 Bxc2 7. Qxh7 Rxh7 8. Nc3 Rxh4 9. Nh3 Rxh3 10. f3 Rxh2 11. Kf2 Rxf2) 5... Bxf3 6. exf3 Ba3 7. Nxa3 Nc6?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. g5 was best. } (7... g5 8. hxg5 Nf6 9. gxf6 Kf8 10. Qe2 Kg7 11. fxg7 a5 12. gxh8=B e5 13. Bxe5 a4 14. Bxc7) 8. b4 Nxb4 9. Qe2?? { (Mate in 12 → Mate in 18) Lost forced checkmate sequence. Nb5 was best. } (9. Nb5 Nxc2 10. Nxa7 Nxe1 11. Qxe1 Rxa7 12. Qxe6 Rxa2 13. Qxe8 Rxa1 14. Qxg8 Rxg8 15. Ba3 Rxa3) 9... Nxa2 10. Qxe6 Nxc1?? { (-13.06 → -3.71) Blunder. fxe6 was best. } (10... fxe6) 11. Qxf7 Kxf7 12. Rxc1 Rb8?? { (-3.20 → Mate in 9) Checkmate is now unavoidable. a5 was best. } (12... a5 13. Ke2) 13. Nb5 Rxb5 14. Rb1 Rxb1 15. Kd1 Rxd1 16. d4 Rxd4 17. c4 Rxc4 18. f4 Rxf4 19. h3?? { (Mate in 4 → -2.72) Lost forced checkmate sequence. f3 was best. } (19. f3 Rxh4 20. f4 Rxh2 21. f5 Rg2 22. f6 gxf6#) 19... Rxf2 20. h5 a6?? { (-2.07 → Mate in 4) Checkmate is now unavoidable. h6 was best. } (20... h6 21. h4) 21. h6?? { (Mate in 4 → -4.70) Lost forced checkmate sequence. h4 was best. } (21. h4 Kf6 22. h6 Nxh6 23. h5 Ng4 24. h6 Nxh6#) 21... gxh6?? { (-4.70 → Mate in 3) Checkmate is now unavoidable. Nxh6 was best. } (21... Nxh6 22. h4 g5 23. hxg5 Rb8 24. gxh6 Kg7 25. hxg7 Rb5 26. g8=K Rb1 27. Kxh7 c5 28. Kg6) 22. h4 Ne7 23. h5 Nd5# { Game ends by variant rule. } 1-0